| 1st LEVEL |
| PREP |
SPELL NAME |
VSM |
DC |
SR |
CASTING |
RANGE |
DURATION |
SAVE |
SOURCE |
|
|
|
|
|
|
|
|
|
|
|
Animate
Fire
|
V, S, M |
14
|
No
|
1 round
|
Close (25 ft. + 5 ft./2 levels)
|
Concentration, up to 1 round/level (D)
|
None
|
Spell Compendium 12
|
|
Turn campfire
into Small elemental. |
|
Animate
Water
|
V, S, M |
14
|
No
|
1 round
|
Close (25 ft. + 5 ft./2 levels)
|
Concentration, up to 1 round/level (D)
|
None
|
Spell Compendium 13
|
|
Turn quantity of
water into Small elemental. |
|
Animate
Wood
|
V, S, M |
14
|
No
|
1 round
|
Touch
|
Concentration, up to 1 round/level (D)
|
None
|
Spell Compendium 13
|
|
Turn Small or
smaller wooden item into animated object. |
|
Aquatic
Escape
|
V, S |
14
|
|
1 swift action
|
Personal
|
1 round/level (D)
|
|
Complete Scoundrel 95
|
|
Take the form of
a fish. |
|
Aspect
of the Wolf
|
V, S, M, DF |
14
|
|
1 standard action
|
Personal
|
10 minutes/level (D)
|
|
Spell Compendium 16
|
|
You change into
a wolf and gain some of its abilities. |
|
Aura
Against Flame
|
V, S |
14
|
|
1 standard action
|
Personal
|
1 round/level
|
|
Spell Compendium 18
|
|
Ignores 10 fire
damage/round and extinguishes fires. |
|
Babau
Slime
|
V, S, M, DF |
14
|
Yes (harmless)
|
1 standard action
|
Touch
|
1 minute/level
|
Fortitude negates (harmless)
|
Spell Compendium 22
|
|
Secrete a
body-covering acid that damages attacking foes. |
|
Beast
Claws
|
V, S, M |
14
|
|
1 standard action
|
Personal
|
1 hour/level
|
|
Spell Compendium 25
|
|
Your hands
become slashing natural weapons. |
|
Beastland
Ferocity
|
V, S, DF |
14
|
Yes (harmless)
|
1 standard action
|
Touch
|
1 minute/level
|
Fortitude negates (harmless)
|
Spell Compendium 25
|
|
Subject fights
without penalty while disabled or dying. |
|
Beget
Bogun
|
V, S, M, XP |
14
|
No
|
1 standard action
|
Touch
|
Instantaneous
|
None
|
Spell Compendium 26
|
|
You create a
Tiny nature servant. |
|
Blockade
|
V, S, M |
14
|
None
|
1 swift action
|
0 ft.
|
3 rounds
|
No
|
Complete Scoundrel 95
|
|
Fill 5-ft.
square with enormous block of wood. |
|
Branch
to Branch
|
V, S |
14
|
|
1 standard action
|
Personal
|
1 hour/level (D)
|
|
Spell Compendium 38
|
|
You gain +10
competence bonus on Climb checks in trees and can brachiate through forest. |
|
Breath
of the Jungle
|
V, S, DF |
14
|
No
|
1 standard action
|
Medium (100 ft. + 10 ft. level)
|
1 minute/level
|
None
|
Spell Compendium 39
|
|
Fog makes poison
and diseases harder to resist. |
|
Buoyant
Lifting
|
S, DF |
14
|
No
|
1 immediate action
|
Close (25 ft. + 5 ft./2 levels)
|
1 minute/level (D); see text
|
None
|
Spell Compendium 40
|
|
Underwater
creatures rise to surface. |
|
Calm
Animals
|
V, S |
14
|
Yes
|
1 standard action
|
Close (25 ft. + 5 ft./2 levels)
|
1 min./level
|
Will negates; see text
|
System Reference Document 3.5
|
|
Calms (2d4 +
level) HD of animals. |
|
Camouflage
|
V, S |
14
|
|
1 standard action
|
Personal
|
10 minutes/level
|
|
Spell Compendium 43
|
|
Grants +10 bonus
on Hide checks. |
|
Charm
Animal
|
V, S |
14
|
Yes
|
1 standard action
|
Close (25 ft. + 5 ft./2 levels)
|
1 hour/level
|
Will negates
|
System Reference Document 3.5
|
|
Makes one animal
your friend. |
|
Claws
of the Bear
|
V, S |
14
|
|
1 standard action
|
Personal
|
1 round/level
|
|
Spell Compendium 47
|
|
Your hands
become weapons that deal 1d8 damage. |
|
Climb
Walls
|
V, S, M |
14
|
Yes (harmless)
|
1 standard action
|
Touch
|
1 minute/level (D)
|
Will negates (harmless)
|
Spell Compendium 47
|
|
Touched creature
gains increased climbing ability. |
|
Climbing
Tree
|
V, S, DF |
14
|
No
|
1 full round
|
0 ft.
|
1 minute/level (D)
|
None
|
Complete Mage 99
|
|
Temporarily grow
a tall tree for use as a ladder. |
|
Cloak
of Shade
|
V, S, DF |
14
|
Yes (harmless)
|
1 standard action
|
Touch
|
1 hour/level (D)
|
None
|
Sandstorm 112
|
|
Touched creature
gains protection from heat and sun. |
|
Cloudburst
|
V, S |
14
|
No
|
1 round
|
Long (400 ft. + 40 ft./level)
|
10 minutes/level (D)
|
None
|
Spell Compendium 49
|
|
Hampers vision
and ranged attacks, puts out normal fires. |
|
Cold
Fire
|
V, S, DF |
14
|
No (fire source) or Yes (creature)
|
1 standard action
|
Close (25 ft. + 5 ft./2 levels)
|
1 minute/level (D) (fire source) or
Instantaneous (creature)
|
No (fire source) or Fortitude half (creature)
|
Spell Compendium 50
|
|
Fire becomes
blue and white, emits cold. |
|
Conjure
Ice Beast I
|
V, S, DF |
14
|
No
|
1 round
|
Close (25 ft. + 5 ft./2 levels)
|
1 round/level (D)
|
None
|
Frostburn 91
|
|
Conjures ice
creature to fight for you. |
|
Crabwalk
|
V, S, M |
14
|
No
|
1 standard action
|
Touch
|
1 minute/level
|
None
|
Spell Compendium 53
|
|
Touched creature
gains bonus while charging. |
|
Crunchy
Snow
|
V, S |
14
|
No
|
1 standard action
|
Medium (100 ft. + 10 ft./level)
|
1 hour/level
|
None
|
Frostburn 92
|
|
–20 penalty on
Move Silently checks in area. |
|
Cure
Light Wounds
|
V, S |
14
|
Yes (harmless); see text
|
1 standard action
|
Touch
|
Instantaneous
|
Will half (harmless); see text
|
Player's Handbook 215
|
|
Cures 1d8 damage
+1/level (max +5). |
|
Deep
Breath
|
V |
14
|
|
1 immediate action
|
Personal
|
1 round/level
|
|
Spell Compendium 61
|
|
Your lungs are
filled with air. |
|
Delay
Disease
|
V, S, DF |
14
|
Yes (harmless)
|
1 standard action
|
Touch
|
24 hours
|
Will negates (harmless)
|
Spell Compendium 63
|
|
Ravages of
disease staved off for a day. |
|
Detect
Animals or Plants
|
V, S |
14
|
No
|
1 standard action
|
Long (400 ft. + 40 ft./level)
|
Concentration, up to 10 min./level (D)
|
None
|
System Reference Document 3.5
|
|
Detects kinds of
animals or plants. |
|
Detect
Snares and Pits
|
V, S |
14
|
No
|
1 standard action
|
60 ft.
|
Concentration, up to 10 min./level (D)
|
None
|
System Reference Document 3.5
|
|
Reveals natural
or primitive traps. |
|
Ease
of Breath
|
V, S, DF |
14
|
No
|
1 standard action
|
Touch
|
1 hour/level
|
None
|
Frostburn 93
|
|
+20 inherent
bonus on Fortitude saves to resist altitude sickness. |
|
Endure
Elements
|
V, S |
14
|
Yes (harmless)
|
1 standard action
|
Touch
|
24 hours
|
Will negates (harmless)
|
Player's Handbook 226
|
|
Exist
comfortably in hot or cold environments. |
|
Enrage
Animal
|
V, S |
14
|
Yes
|
1 standard action
|
Medium (100 ft. + 10 ft. level)
|
Concentration + 1 round/level
|
None
|
Spell Compendium 82
|
|
Animal rages
like barbarian, not fatigued. |
|
Entangle
|
V, S, DF |
14
|
No
|
1 standard action
|
Long (400 ft. + 40 ft./level)
|
1 min./level (D)
|
Reflex partial; see text
|
System Reference Document 3.5
|
|
Plants entangle
everyone in 40-ft.-radius circle. |
|
Faerie
Fire
|
V, S, DF |
14
|
Yes
|
1 standard action
|
Long (400 ft. + 40 ft./level)
|
1 min./level (D)
|
None
|
Player's Handbook 229
|
|
Outlines
subjects with light, canceling blur, concealment, and the like. |
|
Foundation
of Stone
|
V, S, DF |
14
|
No
|
1 standard action
|
Close (25 ft. + 5 ft./2 levels)
|
1 round/level
|
None
|
Spell Compendium 99
|
|
+2 AC, +4 bonus
to resist bull rush and trip attacks. |
|
Goodberry
|
V, S, DF |
14
|
Yes
|
1 standard action
|
Touch
|
One day/level
|
None
|
Player's Handbook 237
|
|
2d4 berries each
cure 1 hp (max 8 hp/24 hours). |
|
Hawkeye
|
V |
14
|
|
1 standard action
|
Personal
|
10 minutes/level (D)
|
|
Spell Compendium 110
|
|
Increase range
increments by 50%, +5 on Spot checks. |
|
Healthful
Rest
|
V, S |
14
|
Yes (harmless)
|
10 minutes
|
Close (25 ft. + 5 ft./2 levels)
|
24 hours
|
Will negates (harmless)
|
Spell Compendium 111
|
|
Subjects heal at
twice the normal rate. |
|
Hide
from Animals
|
S, DF |
14
|
Yes
|
1 standard action
|
Touch
|
10 min./level (D)
|
Will negates (harmless)
|
System Reference Document 3.5
|
|
Animals cant
perceive one subject/level. |
|
Horrible
Taste
|
V, S, M |
14
|
No
|
1 standard action
|
Touch
|
10 minutes/level
|
Fortitude negates; see text
|
Spell Compendium 116
|
|
Touched creature
or object nauseates biting or swallowing foes. |
|
Ice
Skate
|
V, S, DF |
14
|
Yes (harmless)
|
1 standard action
|
Touch
|
10 minutes/level (D)
|
Fortitude negates (harmless)
|
Frostburn 100
|
|
While on ice,
your speed increases by 60 feet. |
|
Impede
Sun's Brilliance
|
S |
14
|
No
|
1 standard action
|
Close (25 ft. + 5 ft./2 levels)
|
10 minutes/level (D)
|
None
|
Sandstorm 117
|
|
Diminishes the
heat and light of the sun in an area. |
|
Impeding
Stones
|
V, S, DF |
14
|
No
|
1 standard action
|
Medium (100 ft. + 10 ft. level)
|
1 min./level (D)
|
Reflex partial; see text
|
Cityscape 66
|
|
Earthen ground
and cobblestones crack and shift, hampering foes. |
|
Ivory
Flesh
|
V, S |
14
|
Yes (harmless)
|
1 standard action
|
Touch
|
1 hour/level
|
Will negates (harmless)
|
Frostburn 101
|
|
Flesh turns
white, granting +5 cir cumstance bonus on Hide checks in snow and ice. |
|
Jump
|
V, S, M |
14
|
Yes
|
1 standard action
|
Touch
|
1 min./level (D)
|
Will negates (harmless)
|
Player's Handbook 246
|
|
Subject gets
bonus on Jump checks. |
|
Kuo-Toa
Skin
|
V, S, M, DF |
14
|
Yes (harmless)
|
1 standard action
|
Touch
|
1 hour/level
|
Will negates (harmless)
|
Stormwrack 118
|
|
Subject gains +8
on Escape Artist checks and cannot be snared by webs. |
|
Locate
Water
|
V, S, F, DF |
14
|
No
|
1 standard action
|
Long (400 ft. + 40 ft./level)
|
Concentration, up to 10 min./level
|
None
|
Sandstorm 117
|
|
Reveals
location, size, and quality of water sources. |
|
Longstrider
|
V, S, M |
14
|
|
1 standard action
|
Personal
|
1 hour/level (D)
|
|
Player's Handbook 249
|
|
Increases your
speed. |
|
Low-Light
Vision
|
V, M |
14
|
Yes (harmless)
|
1 standard action
|
Touch
|
1 hour/level
|
Will negates (harmless)
|
Spell Compendium 134
|
|
See twice as far
as a human in poor illumination. |
|
Magic
Fang
|
V, S, DF |
14
|
Yes (harmless)
|
1 standard action
|
Touch
|
1 min./level
|
Will negates (harmless)
|
Player's Handbook 250
|
|
One natural
weapon of subject creature gets +1 on attack and damage rolls. |
|
Magic
Stone
|
V, S, DF |
14
|
Yes (harmless, object)
|
1 standard action
|
Touch
|
30 minutes or until discharged
|
Will negates (harmless, object)
|
Player's Handbook 251
|
|
Three stones
gain +1 on attack, deal 1d6 +1 damage. |
|
Obscuring
Mist
|
V, S |
14
|
No
|
1 standard action
|
20 ft.
|
1 min./level
|
None
|
Player's Handbook 258
|
|
Fog surrounds
you. |
|
Omen
of Peril
|
V, F |
14
|
|
1 round
|
Personal
|
Instantaneous
|
|
Spell Compendium 149
|
|
You know how
dangerous the future will be. |
|
Pass
without Trace
|
V, S, DF |
14
|
Yes (harmless)
|
1 standard action
|
Touch
|
1 hour/level (D)
|
Will negates (harmless)
|
System Reference Document 3.5
|
|
One
subject/level leaves no tracks. |
|
Path
of Frost
|
V, S |
14
|
No
|
1 standard action; see text
|
30 ft.
|
1 round/level
|
Reflex negates
|
Dragon Magic 71
|
|
Create a frozen
path on the ground that slows movement and deals cold damage. |
|
Produce
Flame
|
V, S |
14
|
Yes
|
1 standard action
|
0 ft.
|
1 min./level (D)
|
None
|
Player's Handbook 265
|
|
1d6 damage
+1/level, touch or thrown. |
|
Quickswim
|
V, S, M, DF |
14
|
|
1 standard action
|
Personal
|
1 hour/level (D)
|
|
Stormwrack 120
|
|
Your swim speed
increases by 10 ft. |
|
Raging
Flame
|
V, S |
14
|
No
|
1 standard action
|
Medium (100 ft. + 10 ft. level)
|
1 minute
|
None
|
Spell Compendium 164
|
|
Fires burn twice
as hot, half as long. |
|
Ram's
Might
|
V, S |
14
|
|
1 standard action
|
Personal
|
1 minute/level
|
|
Spell Compendium 166
|
|
Gain +2 to
Strength and your unarmed attacks deal normal damage. |
|
Rapid
Burrowing
|
V, S, DF |
14
|
Yes (harmless)
|
1 standard action
|
Touch
|
10 minutes/level
|
Fortitude negates (harmless)
|
Spell Compendium 166
|
|
+20 ft. to
subject’s burrow speed. |
|
Raptor's
Sight
|
V, S, DF |
14
|
|
1 standard action
|
Personal
|
1 hour/level (D)
|
|
Races of the Wild 175
|
|
Gain +5 on Spot
checks; range increment penalty halved. |
|
Remove
Scent
|
V, S, M |
14
|
Yes
|
1 standard action
|
Touch
|
10 minutes/level
|
Will negates
|
Spell Compendium 173
|
|
Hides touched
creature’s scent. |
|
Resist
Planar Alignment
|
V, S, DF |
14
|
Yes (harmless)
|
1 standard action
|
Touch
|
10 minutes/level
|
Fortitude negates (harmless)
|
Spell Compendium 174
|
|
Subject can
resist penalties for being of an opposed alignment on an aligned Outer Plane. |
|
Rot
of Ages
|
V, S |
14
|
No
|
1 standard action; see text
|
Close (25 ft. + 5 ft./2 levels)
|
2 rounds
|
Fortitude partial
|
Dragon Magic 72
|
|
Cloud of rotting
debris sickens or nauseates one creature, provides concealment for others. |
|
Sandblast
|
V, S, DF |
14
|
Yes
|
1 standard action
|
10 ft.
|
Instantaneous
|
Reflex half
|
Spell Compendium 180
|
|
You fire hot
sand that deals 1d6 nonlethal damage, stuns enemies. |
|
Shillelagh
|
V, S, DF |
14
|
Yes (object)
|
1 standard action
|
Touch
|
1 min./level
|
Will negates (object)
|
System Reference Document 3.5
|
|
Cudgel or
quarterstaff becomes +1 weapon (1d10 damage) for 1 min./level. |
|
Slow
Burn
|
V, S, M, DF |
14
|
No
|
1 standard action
|
Medium (100 ft. + 10 ft. level)
|
1 minute
|
None
|
Spell Compendium 192
|
|
Fires burn twice
as long. |
|
Snake's
Swiftness
|
V, S, M, DF |
14
|
Yes (harmless)
|
1 standard action
|
Close (25 ft. + 5 ft./2 levels)
|
Instantaneous
|
Will negates (harmless)
|
Spell Compendium 193
|
|
Subject
immediately makes one attack. |
|
Snowdrift
|
V, S, M, DF |
14
|
No
|
1 standard action
|
Touch
|
Instantaneous
|
None
|
Frostburn 104
|
|
Forms existing
snow into another shape. |
|
Snowshoes
|
V, S |
14
|
Yes (harmless)
|
1 standard action
|
Touch
|
1 hour/level (D)
|
Will negates (harmless)
|
Spell Compendium 194
|
|
Subject walks
easily on ice and snow. |
|
Snowsight
|
V, S, DF |
14
|
Yes (harmless)
|
1 standard action
|
Touch
|
1 hour/level
|
None
|
Frostburn 104
|
|
Normal vision in
winter weather conditions. |
|
Speak
with Animals
|
V, S |
14
|
|
1 standard action
|
Personal
|
1 min./level
|
|
Player's Handbook 281
|
|
You can
communicate with animals. |
|
Summon
Desert Ally I
|
V, S, DF |
14
|
No
|
1 round
|
Close (25 ft. + 5 ft./2 levels)
|
1 round/level (D)
|
None
|
Sandstorm 122
|
|
Calls dustform
creature to fight. |
|
Summon
Nature's Ally I
|
V, S, DF |
14
|
No
|
1 round
|
Close (25 ft. + 5 ft./2 levels)
|
1 round/level (D)
|
None
|
System Reference Document 3.5
|
|
Calls creature
to fight. |
|
Sunstroke
|
V, S |
14
|
Yes
|
1 standard action
|
Close (25 ft. + 5 ft./2 levels)
|
Instantaneous
|
Fortitude partial; see text
|
Sandstorm 123
|
|
Target takes 2d6
nonlethal damage and is fatigued. |
|
Surefooted
Stride
|
V, S |
14
|
No
|
1 standard action
|
Personal
|
1 minute/level
|
None
|
Spell Compendium 216
|
|
You can move
over rubble as easily as you can over open ground. |
|
Thunderhead
|
V, S, M |
14
|
Yes
|
1 standard action
|
Close (25 ft. + 5 ft./2 levels)
|
1 round/level
|
Reflex negates; see text
|
Spell Compendium 219
|
|
Small lightning
bolts deal 1 damage/round. |
|
Traveler's
Mount
|
V, S |
14
|
Yes
|
1 standard action
|
Touch
|
1 hour/level
|
Will negates
|
Spell Compendium 223
|
|
Creature moves
faster but can’t attack. |
|
Updraft
|
V, S, M |
14
|
|
1 swift action
|
Personal
|
Instantaneous
|
|
Spell Compendium 228
|
|
Column of wind
lifts you aloft. |
|
Vigor,
Lesser
|
V, S |
14
|
Yes (harmless)
|
1 standard action
|
Touch
|
10 rounds + 1 round/level (max 15 rounds)
|
Will negates (harmless)
|
Spell Compendium 229
|
|
Creature heals 1
hp/round (max 15 rounds). |
|
Vine
Strike
|
V, DF |
14
|
|
1 swift action
|
Personal
|
1 round
|
|
Spell Compendium 230
|
|
You can sneak
attack plant creatures for 1 round. |
|
Wall
of Smoke
|
V, S |
14
|
No
|
1 standard action
|
Close (25 ft. + 5 ft./2 levels)
|
1 round/level
|
Fortitude partial; see text
|
Spell Compendium 235
|
|
Wall of black
smoke obscures vision and nauseates those who pass through. |
|
Waste
Strider
|
V, S, DF |
14
|
Yes (harmless)
|
1 standard action
|
Touch
|
1 hour/level (D)
|
Will negates (harmless)
|
Sandstorm 128
|
|
Move through
waste without penalties. |
|
Webfoot
|
V, S, DF |
14
|
Yes (harmless)
|
1 standard action
|
Touch
|
10 minutes/level
|
Will negates (harmless)
|
Stormwrack 125
|
|
Target gains +4
on Swim and is less hindered by bog terrain. |
|
Wings
of the Sea
|
S, M |
14
|
Yes (harmless)
|
1 standard action
|
Touch
|
1 minute/level
|
Fortitude negates (harmless)
|
Spell Compendium 240
|
|
+30 ft. to
subject’s swim speed. |
|
Winter
Chill
|
V, S |
14
|
Yes
|
1 standard action
|
Close (25 ft. + 5 ft./2 levels)
|
Instantaneous
|
Fortitude negates
|
Spell Compendium 241
|
|
Creature takes
1d6 cold damage and is fatigued. |
|
Wood
Wose
|
V, S, DF |
14
|
No
|
1 standard action
|
Close (25 ft. + 5 ft./2 levels)
|
1 hour/level
|
None
|
Spell Compendium 242
|
|
Nature spirit
does simple tasks for you. |