Module: In Search
of Adventure (Castle
"Threshold! The northernmost town in the Duchy - and your last stop before your adventures begin. Threshold, the gateway to mysterious castles, lost temples, deadly caves and caverns. You have heard the stories and legends, now you wish to see for yourself."
Characters:
Ambrose the Celt: A solid and devout man, Ambrose does not
believe in bloodshed, but will bash enemies on the head to subdue them. Young,
not tonsured, although dressed as a cleric, he insists on praying for one hour
a day. He is loyal and fearless in the face of evil.
He can most often be heard
proselytizing about the return of King Halav to Traladara, in the form of
Stefan Karameikos. It is clear that Ambrose, like his fellow Halavans, deeply
believes that Traladara is on the path to the restoration of its former glory,
and that Stefan Karameikos, King Halav reborn, is the man to make it happen.
Due to the nature of his
profession, and the object of his devotion, Ambrose has little to his name
other than his leather armor and sturdy club.
Anastasia
Vorloi: Anastasia Vorloi is a fairly attractive 15 year old. She stands about 6 foot and is approximately
145lbs. She has long red hair that falls in loose waves down to her waist, and
eyes that look like pools of ink. Her smooth skin glistens like bronze in the
noonday sun.
Around the city she wears
fitted black pants that lace up the sides of her legs, a red linen blouse; a
black bodice wraps around her waits and laces up on either side. Black leather
boots come up just past her knees and fitted black leather gloves adorn her
hands. On her back a cloak, the color of her hair, falls down almost to her
ankles where it ends in a rather ragged and torn edge. She seems to wear this
cloak with the utmost of pride. There is a throwing axe and a sword on her left
hip.
Anastasia carries herself in a
proud and dignified manner. She seems confident in all she does. Her father,
Lord Vorloi, a general in Duke Stefan's army, taught her swordplay since shortly
after she could walk. While no one expected her to go through the shearing, her
father was only too proud to cut her cloak, give her a sword and watch her go
out to prove herself truly a Vorloi.
Since the shearing a few weeks
ago she has traveled to the neighboring city of
In the evenings she has a room
at a local tavern, and spends the evenings socializing with the locals, sharing
in a few drinks, and then quietly retires to her room for the night.
Gurv Mohr: Gurv was born the
son of a soldier and tried his hand at it for awhile. He chaffed under the yoke of the discipline
and decided to go freelance as a sellsword.
Nothing too risky, just an occasional bit of caravan
escorting and bully beating. When
he was in his mid-20s, he settled down with a young barmaid he met at his favorite
tavern. He thought about opening his own
inn and having a few kids. This plan
fell apart when his wife left him for a younger, handsomer, adventuring type. Now, to prove to his estranged wife and
himself that he's worth a damn, Gurv has taken up his sword for real riches and
real danger.
Gurv
is a solid, 6' tall human man in his early 30s.
He has brown, thinning hair and a thick beard. His face is of average appearance, but jovial
and usually smiling. Gurv is a bit soft
and heavy around
his middle, but has wide shoulders and powerful build.
Keelo B.
Marrows
Nahawen:
Pommeraie Sollis: is a tall (just under 6') man in his late teens or early
twenties, with tan skin, short but thick and unkept red hair, and bright cobalt
blue eyes that seem to shine with either mirth or rage.
His dress is both practical
and subdued. Redish brown wool trousers, a studded leather jacket, and a forrest green hooded cloak blend in well in the woods of
Karemeikos. His boots have the worn look of long travels. He wears a longsword
on his left hip and a dagger on his right. Under that green cloak he has a dark
green metal shield slung on his back.
Pommeraie's ancestors were
traditional men-at-arms (frequently sergeants) of the Karemeikos family. When
Duke Stephen chose to move to the new land, Pommeraie's grandfather Uhtred
Sollis went as a sergeant of the guard and took his own family with him. After
years of service, the Duke granted Uhtred a title and small holding outside of
the capital. Pommeraie's father, Uhtred's eldest child (also named Uhtred - as
are all of the eldest surviving sons in the Sollis family) followed in his
fathers footsteps, now as a knight in the service of the Duke. As the third
born male, Pommeraie was ignored more often than not. He was drawn more to the forrests. When his father stated that he planned to make
Pommeraie become a cleric in the
Sevaliar
he was a former officer/wizard in the
elfguard, then. I can't for the life of
me remember the name of the Colonel, (straight wizard, lots
of facial scarring) but for this we can bust him down to former Sergeant.
(Elves live a long time and can have a bunch of careers).
He'll still have the facial burn
scars, but not from battle or from some botched magical experiment: a village
that "didna need no fancy book larnin'" ran him out, and a villager
made sure he got cozy with a torch before he was clear. Traldaran cleric was leading the mob.
Shayesti: Shayesti
grew up in the Alfheim town of
She also
enjoyed playing with mechanical things like locks and traps.
Unfortunately,
this cost her dearly once when the lock she was trying to pick had a needle
trap she failed to find. That incident cost her an eye
and the respect of her parents. In hindsight, she probably shouldn't have been
playing with the lock on her mother's magical laboratory doors.
Soon after
that, her mother left Shieldtree on a voyage to Glantri. Her
whole caravan dissapeared without a trace one night as they camped on a misty
hillside. After that, Shayesti decided she should be the one to inform
her father of the dire news. So she took what supplies she could carry and set
out to the south on a journey to Karameikos. Eventually, she found herself in
the town of
Tacitus Aurelius: Tacitus
Aurelius, the fourth of four children, grew up in grinding poverty on a small
plot of land in the wilderness, eking out a meager
existence farming and herding sheep. His parents had immigrated two decades
before, lured by the promise of finding their fortune in a new, untamed land.
The reality has been very unlike the tales of wealth that brought them here,
however, and now they mainly work toward the day when they can bring their
family back home.
Tacitus, or "Tack"
as he is typically called, has brown eyes, stands just over six feet tall, and
weighs about one hundred ninety pounds. He is in excellent physical condition,
largely due to his hard life of farming, and his dark bronze skin reflects the
long hours spent working outside. He keeps his head cleanly shaven for reasons
that will be explained below, and typically wears simple, home-made clothing.
His dark brown tunic and pants show signs of frequent mending, as does his
black cloak. He prefers solid, durable boots for footwear, and wears a
wide-brimmed hat to keep the sun out of his eyes. He typically carries a scythe
wherever he goes, using it like a walking stick.
About a year ago, the Aurelius
home was visited by a strange vagabond asking for shelter. The man was old,
perhaps in his seventies, and had a clean-shaven head and few possessions.
Quintus Aurelius, Tacitus's father, agreed to let the man stay as long as he
pulled his weight around the farm. The old man readily agreed, and was soon
tilling and weeding like a man half his age. The vagabond took an immediate
interest in Tacitus, who at the time was a bitter, unruly young man and was
held in poor favor in the family. The old man patiently advised Tacitus,
helping him to see that he was causing his own disfavor through his intemperate
ways. After a time, the old man revealed to his young friend who he truly was:
a monk-- indeed, a master of his order that had taken to wandering the land to
help those he could.
Tacitus was fascinated by this
elderly vagabond who seemed healthier and more agile than a man half his age,
and before long the old monk, who revealed his name to be Janus, took the boy
under his wing and made him a disciple. For many long months they trained, both
while working and in their spare time, and Tacitus made rapid progress. Tacitus
learned to meditate, to keep his head shaven as an act of self-discipline, and
to control his unruly emotions through a sort of spiritual centering. Then, on
a sunny spring morning, Tacitus awoke to find that his teacher had left in the
night. Where he usually slept was a note that informed him that he was now a
monk, and that he must now find his own way. Tacitus never actually learned the
name of the order to which his teacher belonged; the old man always dodged the
question when asked.
Only a month later came
Tacitus's shearing. His family gave him some basic supplies, their sturdiest
scythe, and their blessings as they sent him on his way. Tacitus is now
determined to improve himself, make a fortune for his family, and just maybe
find his old teacher again. In the meantime Tacitus finds himself wandering the
streets of Specularum, either sleeping in out-of-the-way alleys or doing a
day's work in exchange for room and board, they way his teacher had done. He
does his best to keep himself centered, but sometimes his emotions still get
the best of him.
Introduction: Spring in Specularum; a time of great
natural beauty, especially in the port city.
It is also a time when young folk’s hearts call them forth to adventure,
or at least to travel to lands unknown.
Of course, sensible folk start small, and local. And where does one hear of adventure closest
to this area? Threshold. A logging community safely in the fold of the
Grand Duchy, and yet right on the frontier’s edge. Ably led by a Patriarch of the
Date: Lunadain, Yarthmont 1, AC 1000
Location: City of
A wild-haired man with a club in his belt walks up and down the main street of the city, energetically questioning almost every able-bodied individual he meets; “Have you heard the Word of Halav? Will ye not join me in bringing this Kingdom’s glory to hand during our lifetime? Travel with me to the frontiers so that we may beat back the bestial races and once again reclaim our native soil!”
Anastasia stops and turns toward the man.
"You seek adventure man, to push back the wilds. One might start with
grooming. Tame the wilds you have there, before you seek to tame that which is
mightier then a single man."
The wild man stops, but does not face the speaker. “Mightier than a single man? Aye, aye. But I don’t seek a single man. I seek a group, to do deeds in the name of a single man; or, more accurately, in the name of someone more than just a man.” Having delivered this last with eyes closed, and swaying slightly, he turns toward Anastasia. “Why, you’re a slip of a girl! Yet armed and sheared.” He leans in close to her and whispers, “Seek ye greatness, lass, or do you seek only to offer advice to those that did not ask it of ye?”
Anastasia: "I seek no greatness for myself, but to
prove myself worthy of my family's great name, and to prove myself a worthy
countryman of our great Duke. If you seek to prove yourself and make better
this great nation, you can count on my sword. My name is Anastasia Vorloi, and
you my rather enthusiastic friend would be?"
The unkempt man in leathers bows, his fist held against his chest. “They call me Ambrose the Celt, after my tribe’s name. And I seek not to prove myself, but only to assist those events foretold to come to be. Sword-work there may be ahead, so I welcome your offer. Mayhap we can add to our little band. I can heal and, despite what the other “churches” may say, am able to work small wonders through my faith in the Immortals, King Halav be praised.”
Anastasia: "Ambrose is it, well then it's agreed.
We'll need to find a few more if we expect success. I've seen a few around the
city that seem a bit out of place. That
might be a good place to start. Shall we split up and see whom we can gather?
We could meet up at dusk at the Long Shadow tavern, I have a room there and the
food prices are fairly good, even if the sheets on the beds be a bit
scratchy."
The scruffy fellow eyes Anastasia for a moment, then nods. “Agreed. Dusk at the Long Shadow. And may our search prove fruitful.” He offers his rather formal bow again, and meanders off into the crowd.
Time: Dusk
Location: Long Shadow Tavern, Trader’s Corridor, City of
Dusk finds the acolyte of Halav sitting alone at a table in the Long Shadow tavern. It’s a little crowded in here, and he looks slightly uncomfortable as he drinks water from a wooden mug and nibbles at a hard heel of bread (beggar’s rations). Each time the door opens he looks up quickly, only to look away again when he does not recognize the patron. It is painfully clear that he would rather be elsewhere. The conversation around the bar seems to be concentrate on the fact that today was tax day for the previous quarter, and the typical exchange of differing viewpoints concerning fiscal responsibility ensues.
The door to the tavern opens, and Anastasia enters, scans
the room quickly. Seeing Ambrose she raises her hand in greeting and heads over
to the bar. Quietly she talks to the bartender and then heads over to the table
Ambrose is at.
"Ello my friend, mind if
I sit?" Hardly waiting for a response she pulls out a chair and sits
across from the obviously uncomfortable Ambrose.
"How did you fare on the
search? I'm afraid I had little luck. I did spread the word that anyone wanting
adventure should come here tonight. I think we may have a few takers, I saw a
farmboy sleeping in an alley, I'd be willing to bet
that he could use the chance to earn some money. Now I guess that we wait and
see. Care for some drinks, they have a great mead here, and the stew is
amazing."
Anastasia gets up and walks
over to the bar. Thanking the barkeep, she pulls a few coins from her belt
pouch and takes the two bowls from the counter and the small loaf of bread. The
barkeep talking above the crowd says the drink will be brought over in just a
few minutes. Anastasia walks back over to the table and slides a bowl of
steaming stew in front of Ambrose, sits down and splits the bread in half and
hand him half of the fresh baked loaf.
"There have
some real food, that little lump hardly seems worth the effort. Now tell
me what did you have in mind for this little adventure?"
Vem (with his face covered so no one can recognize him) sits
down at the table with an empty mug...*whispers* Hey... hey Priest. What are
you doing here? Your sort will end up in the river if you're not careful."
Ambrose accepts the bowl and the bread, after tucking the crust he was worrying deep in a pocket, and lustily begins eating, scarcely looking up. He seems to have no problem talking at the same time as eating. Actually, he seems to have no compunction against it. The level of success he achieves is somewhat suspect. “Goo stew. Mmmpf. No drinks, thanmmff. Just water. *gulp*
He pays no attention when Vem sits down, but looks up sharply at his comment, an almost feral glint in his eyes. He would look dangerous were it not for the stew dripping from his beard. He glances furtively about, leans forward, his holy symbol dredging a trail in his stew bowl, holds up a stew-y finger and mutters, “People fear the truth.” He slumps back and follows up with “and this is damn good stew,” as he converts the bread to a sponge and begins sopping up what little liquid remains. You feel fairly confident he will be licking his holy symbol clean when more conventional methods begin yielding sparse results.
Once again the tavern's door opens. This time a tall,
stern-looking youth carrying a sturdy scythe enters, making surprisingly little
noise in his heavy leather-and-steel boots. As he enters he removes his
wide-brimmed hat to reveal a freshly-shaven head, and throws back his well-worn
and fray-hemmed cloak. He strides toward the bar, giving an acknowledging nod
to a couple of tables as he goes. As he sits, he rests his hat and scythe on the bar and says familiarly to the bartender,
"Peace be upon you today, my friend. Do you have any work for me, by
chance? I realize it's late, but my luck has been short so far today."
The bartender shakes his head and sighs. “You’re the third feller t’day as has walked in here wit’ a large farmin’ implement and asked me fer work. Are there no jobs in the farms and outskirts, then?”
As the bar wench delivers the two mugs of ale, Anastasia
grabs one and slides the other to the newcomer and dips a small piece of bread
in the stew and takes a bite. After she is finished with the bite she takes a
sip of ale and looks up at the newcomer.
"Well as he doesn't seem
to drink guess I got a spare. Drink up. What's your name, what’s your
business?" She then goes back to eating the stew, occasionally with some
more bread, sometimes without, but always finishing one bite completely before
moving on to the next or speaking. "Hasn't changed in all these years,
always have to come to the Long Shadow for their stew. It's legendary, and it
hasn't changed a bit, not in 10 years."
Grabbing a scrap of cloth she
wipes up some of the stew that has sloshed out of Ambrose's bowl. "I think
ya missed a spot there." She says with a chuckle and tosses the rag
lightly next to the priest bowl. "Well nothing like
a well mannered priest for dinner company."
Looking back
at the newcomer, "Name's Anastasia Vorloi, pleased to make your
acquaintance. If you’re hungry, I highly recommend the stew, and I'd be
willing to lay odds that our priestly friend here would as well. That is if he
stops licking the bowl long enough to speak."
Making note of the youth at
the bar, Anastasia nudges Ambrose slightly. Keeping her voice down "He
looks like he could use a bit of work, think I saw him sleeping in an alley
late yesterday. He keeps that up he's bound to run into trouble be it with the
law or others. Looks like he's fresh off the farm too; he's easy pickings for
some of the less trustworthy in this city."
At the mention of his profession, Ambrose stops licking the previously mentioned bowl. And mutters, “Not priest. Just an acolyte.” Looking at the bar he adds, “Big feller. Scythe. He’ll do.”
"The outskirts are the first place I checked," sighs Tack as he rests his elbows on the bar, "but all
the nearby farms claim to have too many people as it is." He glances up at
his weapon and continues, "Perhaps I'd have better luck if I had a more
conventional walking stick. My scythe seems to intimidate city folk."
Anastasia rises from the table and walks over toward the
bar.
"I got this one Sarge,”
she says with a warm smile at the bartender. "
"Come on over and sit
with us. And you might want to tuck that thing in a corner; it’s a bit big for
the tables. If you want I can store it in my room while we sit and chat."
Anastasia smiles at the
barkeep again and leads the big farm boy over to the table where her other two
companions sit.
"It's not that it
intimidates city folk, friend. It just makes you stand out a bit as being
straight off the farm. Makes you stick out a bit more then most city folk like
too."
"Heh I am not sure of this stew, it smells 'off' but
what do I know of cities... not much I'm afraid." Vem smiles, but it
quickly disappears. “I came over wondering why this poor priest was so nervous,
but was I correct in hearing there is work to be had? Outside the city walls I
hope."
“Aye lad..lads…lads and lady,” Ambrose offers, now apparently out of anything to eat. Far outside the walls. It’s the frontier we seek, if only to extend it farther than its current location.”
Tack awkwardly follows the lady from the bar to the
table, leaning his scythe against the wall as he sits. As soon as he is seated,
he glances over at the priest and blurts, "Hey, I know you! You're the
crazy guy that's always yelling things on streetcorners!" He gives a start
when he realizes what he's just said, and quickly tries to change the subject.
"Uh, anyway, your advice is well taken, my lady," he says to
Anastasia, "But I think I'd prefer to keep my weapon handy. Just as well
that they think of me as a harmless farmboy, as the prideful will often make
mistakes in their overconfidence." This last bit is said in a somewhat
recitational tone.
Anastasia:
"Well, it would seem that we are all in the market for work.
Ambrose here (she nods toward the acolyte) seems to think that out on the
frontier we might be able to test our skills, and make our names for ourselves.
I have to agree; here in the city we will find little if any real work. Certainly nothing to better our situations or prove ourselves
worthy of our great families."
She pauses for a moment, and
then continues "Threshold, we should head there, if there ever was a place
to make your mark on the world it is there. The untamed wilds just outside
there door, makes it a good place to start anyway."
She looks at each of the men
at the table in turn "What say you, do we set out as individuals striving
for the betterment of all, or do we go our separate ways and hope for the
best?"
"Oh and if ya miss out on
the stew it is truly your loss, if we hit the road you may never get the chance
to try it, and one should always set out on a warm hearty meal."
Ambrose pipes up, “The stew? Delicious. Small bowls, though, goes fast.”
Vem: "Thanks for the offer but I personally will save my
appetite for my remaining rations in my pack. They need to get eaten before
they go bad.. And they should just about get me to
Threshold. If that IS our destination."
Anastasia: "Well Ambrose I do believe that is where
you mentioned earlier, is it not?"
Suddenly remembering her
manners Anastasia looks over at the farm boy.
"My name's Anastasia Vorloi, pleased to meet you.
And you are? Hungry or thirsty, how about I order ya a beer
and some stew. If you’re the one I saw sleeping in the alley I'm
guessing you’re a might hungry."
As the barmaid walks by
Anastasia stops her “Hey Val, can you get this one a stew and ale. I've got it
covered."
Vem: "No offence my good woman, but that probably wasn't
me you saw in that alleyway, I do not imbue alcohol, and I do not partake in
charity. My rations will do me fine for the travels... “ After leaning back with a scowl on his
face a moment, he speaks again "Marcus is my name, and if you are looking
for folks willing to go to the frontier, count me in." He looks to
everyone in turn and leans back appearing like he will say very little any
more.
Anastasia: "Oh don't worry about it, I wasn't
speaking to you, Marcus, I suppose two farm boys at
the table can be a bit confusing. I meant our shaved friend here. I'm pretty
sure I saw him in the alley the other day. You already said you didn't want any
stew, your loss but he may be hungry and a good meal is always a good way to
break the ice and make new friends."
Ambrose
suddenly thumps his fists on the table and belches. “Aye, very good stew,
indeed.” He stands. “Beg pardon, new friends assembled, but I
must take my leave and get some rest.
The day starts early for the wicked and the driven, and I confess I’ve
been both in my short life. In parting I
offer these words,” he
takes Anastasia’s hand in his and leans forward a bit. “A journey into unknown territory should
always start with something that will be missed. He gazes up into her eyes. “I sure will miss that stew.” Releasing the lady’s hand with a bow, he
stomps out of the
Anastasia:
"Interesting fellow. Not quite right in the head to be sure. But he
is right, ‘tis late and if you are interested in joining us, we should retire shortly."
Looking at
the ales still sitting on the table. "Dear me, am I the only one at
this table who enjoys a nice cool brew every now and then? Ah no matter, I
guess I'll have the last of these with the Sarge, if no one else is gonna drink
up."
"You guys have rooms for
the night? The common room here isn't too expensive, or they have private rooms
for a bit more."
Tacitus makes arrangements for the common room, as Marcus stands and prepares to leave. He indicates he will sleep under the starts this evening. All make arrangements to meet back here 1 hour after sunrise.
Date: Gromdain, Yarthmont 2, AC 1000
Time: one hour after sunrise
Location: Long Shadow Tavern, City of
Ambrose enters the tavern loudly, his gear (what there is of it) arranged on his person, ready for travel. He sits at a table, asks for a mug of water, pulls a bread crust from inside his vest, and nonchalantly begins nibbling on it.
At exactly one hour after sunrise Anastasia walks down the
tavern stairs from the private rooms. Dressed much the same
as the previous day. Today however her long red hair is pulled back and
tied with a strip of black cloth and she now has a chain shirt on under her
cloak.
"Morning all, I trust you
all slept well." Looking around seeing only Ambrose and Sarge "Humm,
guess the others slept late. What’s on the menu for breakfast this morning,
Sarge?"
Anastasia continues down the
stairs and heads over to the table where Ambrose sits. "Sleep well? "
Ambrose rises. “Well enough, my lady. What aches the hard ground may cause, an hour of prayer removes. Now I assume we’re just awaiting the arrival of the two slug-a-beds and we can be off.”
"Who are you calling slug-a-bed?"
The voice comes from a dark
corner of the common room. You see Marcus there, whittling something out of a
piece of wood.. it looks like
a Viking ship or a duck. You’re not sure.
"I have been up for a
while, and have already eaten and I am ready to go"
A scowl on his face tells he
isn’t too happy on how his carving is coming.
Tacitus enters the common room from the tavern's rear
entrance, shirtless and covered in a light dew of sweat. "Good
morning," he says as he passes the table, "I've decided to come along
on the trek you mentioned last night." He then dons his tunic, cloak, and
gloves, and joins the two already sitting at the table. "My name is
Tacitus, by the way," he says as he sits, "I'm not sure if I'd
mentioned that before. My friends call me Tack, and I'd prefer that to 'farm
boy.'"
"Well then Tack, good morning and you as well
Marcus. So we are all agreed then, we are off to Threshold?"
Anastasia gets up from the
table and fetches the small plate of food from the bar that Sarge just placed
there.
"Sarge, perfect as
always. Hey Sarge should Dad ask, and he may. Sheared or not, I still think
he's gonna wonder what I'm up to. Just tell him, I've headed off to Threshold
and not to worry. I'd really appreciate it, you know
how he can get."
Plate in hand Anastasia moves
back to the table and sit down. The small plate contains a small chunk of bread
with fresh berries spread across the surface and a bit of egg.
After quickly eating, she
returns the plate to the bar, and takes a small sip from the waterskin on her
hip.
"Perfect Sarge, you are
the master of cooking. I'll miss your food while we are gone."
Turning back to the three men
in the room, "Well if our bellies are full, and we are all packed up we
might want to head out. We have a long trip ahead of us."
With a final whittle, and a furrowing of his brow Marcus sets
his creation down on the table, slings his pack over his shoulder and heads for
the door.
Tacitus follows suit, picking up his pack and scythe from
their place against the wall as he moves toward the exit.
Anastasia rises from the table, grabbing her pack from
the floor and slinging it to her back in one graceful motion. She walks to the
door, and turns back to the old barkeep.
"See ya Sarge, I'll try
and swing back often." and with a wave and a smile she heads out into the
city street, which is just starting to come alive with the activity of a new
day.
"You
coming Ambrose?"
“Right!” replies Ambrose. “I seem to be the one holding this little party up. Off we go to do our part.”
As
you head north out of Specularum on the Duke’s Road, following the
OCC: Marcus will take a watch if needed but you can skip to
the following day if needed.
Anastasia: I'll take a
watch as needed, and then I say we kick back into our little travel up the
river.
I assume everyone east after camp is made. Everyone, that is, except for Ambrose. He fiddles about with some flowers and long grasses, chewing on what he can find, and making horrible faces in the process. The road is close enough to the river for waterskins to be drained and re-filled. Being late spring, the day, if not damp, was at least warm (about 70°) and the evening gets down to about 55°. The rain, while not heavy, was driven almost sideways by a 29mph wind from the North. The night passes uneventfully.
Date: Tserdain, Yarthmont 3, AC 1000
Time: one hour after sunrise
Location: on the
Duke’s Road, South of Rifflian, in the Radlebb Woods, Grand Duchy of Karameikos
As soon as the sun rises, Ambrose can be found in prayer, on his knees in the mud. He will keep this up for one hour, as the party breaks camp. Everything is dripping wet, and the day dawns warm and humid. But the humidity is soon accompanied by a downpour of rain; heavier than yesterday. Well at least the wind has diminished somewhat, and now blows from the south at 19mph. Today will rise to 80° and will get no cooler than 60° at night. Only Tack seems to have slept in any semblance of comfort, in his bedroll. While as damp as the rest, he seems to have less difficulty in moving and getting the pain out of his joints.
Barring
incident a good day’s travel should put you in the town of
Date: Tserdain, Yarthmont 3, AC 1000
Time: late afternoon
Location: the
town of
You arrive
in Rifflian, very wet, hungry, and slightly worse for wear.
"It looks as if you three haven't done much traveling,"
Tack remarks as they approach the town's outskirts. "I've found my bedroll
to be an excellent investment in the months I've spent wandering. You should
consider buying one while we're here."
Anastasia heads to the nearest inn, trying to shake some
of the water from her hair.
"Excuse me, Do you have a room for the night, and a hot meal would be
divine. Also good sir, could you point me to a local shop where I might buy
some goods for my travels?"
You are told the tavern does, indeed, have rooms and a meal would be no problem. Of course the smell of supper alone indicates the quality may not be up to the caliber of the Long Shadow, bit it certainly beats soggy rations. Ambrose looks uneasily about and prepares to exit the tavern, apparently not making arrangements for bed or board. The keeper of the establishment directs you down the road for a provisioner.
"Thank you sir, I will need a room and a meal. Do
you happen to know if the provisioner will be open much later, or if he opens
shop early in the morning?
“The room’ll be five crona, and one royal for the meal. The provisioner’ll be open a while yet, but closes at dark.”
Anastasia
pulls the coins from her pouch and hands them to the tavern keeper.
"Will the meal be ready straight away, or would I have time to speak to
the provisioner while it is being prepared?"
“As is your pleasure, m’lady.” Replies the hostler.
"Very
good then, I'll be back in just a few minutes."
With that Anastasia turns and heads out the door at a jog in the direction of
the
provisioner.
Anastasia enters the shop the
innkeeper had director her towards. “Good Eve Sir, do you happen to have a tent
and a bedroll I might purchase.”
The provisioner points to a
small shelf stacked neatly with bedrolls and an adjoining shelf with tents
neatly folded.
“You do excellent.” With that
she scoops up a bedroll and a tent and places them on the counter and reaches
into her belt pouch for some coin. After concluding business Anastasia exits
the shop “Thank You” and heads back towards the inn.
Anastasia enters the inn,
“Thank you for directing me there, very helpful fellow had the two items I
needed.” She talks to the innkeep as she sits down at a table near the fire.
“Oh guys they do still have tents and bedrolls, should you be wanting one, fair
price too.”
The serving girl brings over a
plate of food “Thanks Miss” and Anastasia begins eating. “Not bad, not bad.”
Tacitus, who until reaching the tavern had accompanied Anastasia
silently, casually approaches the tavernkeeper and takes a seat at the bar.
"Pardon me," he says, "I was wondering if you'd seen someone
strange recently."
The tavernkeeper ponders the tall, bald youth with the
scythe. “Err, well, mayhap yes and mayhap no.
Most travelers seem strange in one way or another. I minds me own business as much as
possible. Can ye describe this
individule?”
"He's
a fairly healthy looking old Thyatian man, shaven head, dressed in simple
clothes and barefoot," Tack says, giving a description of his old teacher.
"He was probably carrying a staff or large walking stick, and asking about
work."
The tavernkeeper looks thoughtful for a moment. “I’m sorry, lad, don’t ring no bells wi’ me. ‘Course very few linger long in Rifflian, what with the big city so close one way and th’ frontier t’other.”
Tack sighs and looks away for a moment. "Ah
well," he says solemnly, "It wasn't too likely he'd come this way,
anyway." He then strides out of the bar to find the rest of his
companions.
"Whats with those guys, you'd think that with the
rain and travel they'd at least take advantage of one night in a warm dry bed.
Oh well, their loss I guess."
Anastasia finishes her plate
of food, brings the plate back to the bar. "Thank you, it was indeed good.
Now about that room."
Anastasia concludes busines
with the innkeeper and gathers up her pack and her new purchases, and heads to
the door. "Night guys see ya at sun up or shortly thereafter. Try and at
least find a dry place to sleep."
With that Anastasia heads up
the stairs to the room the innkeeper had directed her too minutes before.
As Marcus has no money he is forced to seek shelter outside the inn, and must go hungry, as he ate the last of his rations earlier. Tack gets a poor meal and stays in the common room.
Date: Moldain, Yarthmont 4, AC 1000
Time: one hour after sunrise
Location: The
Silver Swan Inn, the town of
Upon
waking, to a much more pleasant, sunny, dry day, you discover that the name of
the
Ambrose is
waiting for you in the main hall, looking well fed and rested. He explains that, once outside Specularum, it
is common among his cult for clerics to perform ceremonies and cast spells in
exchange for food and lodging. This may
be difficult in Threshold, as the town is run by the Patriarch of the
The pleasant day, with the gentlest of breezes from the north does
get quite warm (80°), and cools to only 65°. This day’s travel along
Date: Moldain, Yarthmont 4, AC 1000
Time: late afternoon
Location: the
If Marcus needs food, Tacitus will gladly share his
rations.
Then rooms are acquired and rations shared. Once again, Ambrose heads off into the village to make his own way.
Date: Nytdain, Yarthmont 5, AC 1000
Time: early afternoon
Location: the town
of
Weather: High of 80°, Low of 70°, no wind, moderate rain (3/4”)
Threshold
5 ˝ hours
of wet travel brings you to the town of
Anastasia steps up promptly, you would have thought her a
soldier in the Duke's army if you did not know better. She sounds like a
soldier addressing a superior officer when she speaks.
"Anastasia Vorloi, I'm
here looking for work and to explore the frontier." With a fluid sweep of
her hand Anastasia pulls a throwing axe from her hip, and holds it, handle out, to the guard. "Other then the sword I
have here that is my only other weapon. If you could please direct me to an inn
I will remove this armor and shield straight away."
The sergeant accepts the weapon and hands you a scrap of paper, torn in half, the other half of which he affixes to the axe. “Inns there are aplenty, down yonder road,” he gestures. “Prices vary but you can find private single lodgings for about 10 royals a week. “Course if you’re lookin’ for common quarters, they’ll run you only a crona a night.
Merchants are down that road, along with the bank. Of course the Patriarch can most often be found at the Church or at his keep, Tarnskeep, just outside of town. This bulletin board usually has notices posted of folks lookin’ for assistance. If it’s work you seek, that’d be your best bet.”
He turns to Marcus and Tack, an expectant look on his face.
Tacitus steps up beside Anastasia. "Tacitus
Aurelius," he says, handing over his scythe. "I am also here looking
for work and other opportunities. Be careful with that scythe, now." He
reaches around to the place on his belt where he keeps his sling. Holding it
up, he asks "Will I have to turn this in, as well?"
Sergeant Arthol hands Tack a slip of paper, as he takes the scythe. “No sir, many’s a boy as has one of them on his belt. We trust you won’t be causing any mischief with it. And you sir?” he queries of Marcus.
Marcus responds in kind and hands over his short bow. Ambrose hands over his club, but as for purpose of visit he simply states “Pilgrimage.”
As they stroll into the town, Tack glances at his three
companions. "Well, we made it," he says, "What do we do
now?"
"Well you heard the man, the bulletin board should
have postings of any work there may be. We should check there and then make
accommodations in town if we are going to have to stay for a night or
two."
With that Anastasia beckons
the others to follow and heads off in a determined manner in the direction the
guard had directed them only moments ago.
The bulletin board has a sort of cupola over it to protect the parchments from inclement weather. You see the following notices:
QUALIFIED EVICTION
PERSONNEL WANTED
See
WANTED: RENEGADE
CLERIC ELWYN
See Patriarch Halaran
PACKAGE DELIVERY
NEEDED TO SELENICA
See Merchant Sindar at
the Stalwart Glass Tavern
The following “news” items are also posted on what seems to be a current events/ gossip parchment;
“Goblins raiding along the Black Eagle barony border. The Baron is suspected”
“Unidentified merchant has been making inquiries about something called “The Rock.””
“Foreign nobleman who owned a whole fleet of ships was assassinated a week ago in Specularum. The Iron Ring is suspected.”
“Renowned fighter Rogahn the Fearless, long missing, is believed alive and working for Baron Hendriks.”
“Gnomes are smuggling gems down the river in hollowed logs.”
"Well then, I guess we start at the begining and see
what we can find out." With that Anastasia takes the first notice down.
"Lets find this Mr. Caldwell."
As you turn around you realize Marcus has slipped off somewhere. A previous conversation on the road alluded to the fact that he might become scarce once in Threshold, depending on which way the wind blew. Apparently it’s blowing that way.
A small figure wrapped in a heavy, grey-green cloak plods
up to the board, stopping a couple of feet back. After a couple of abortive
attempts to look past the towerin humans in the way, a heavy sigh comes from
the shadows under the hood.
In unaccented Thytian,
"Excuse me, young ones. I can't help but notice that you're newly arrived
and, unless my knowledge of local human dress customs fails me, newly sheared
as well. My predicament is...analogous to your own, and you might find my
knowledge as useful in your travels as your own...brawn. "
He flips back his hood,
revealing snow-white hair, blue eyes, pointed ears, and a massive, gruesome
burn scar covering most of the left side of his face; beginning with the ear
and stopping just shy of the nose.
"My name is Sevaliar.
I'm a teacher, and a wizard."
Anastasia eyes go wide "A Callarii, last time I saw
one of your people was knee high playing while my father and the duke were in a
meeting."
As if suddenly remembering her
upbringing, Anastasia straightens herself up and composes herself. "My apologizes, I'm Anastasia Vorloi, and these are my
traveling companions, Ambrose, Tacitus and well we seem to have lost another
somewhere around here. Please pardon my outburst, it's been awhile since I have
seen another of your people, and even longer since I've had one speak with me. You are more then welcome to join us, t'is
always safer in numbers, and we welcome your expertise and wisdom. We were just
getting ready to find this Mr. Caldwell as it seems he has work that might be
of interest."
Anastasia holds out the
posting she had previously removed from the board to Sevaliar.
Tack has apparently been lost in his thoughts for the
last few minutes, but the diminutive stranger's introduction snaps him out of
his reverie. "A wizard," he says with his eyes wide, "I've...
never met a wizard before. Can you really kill a man with a single
thought?" He seems somewhat torn between fascination and fear as he
regards the robed elf before him.
Ambrose looks somewhat uncomfortable at that thought. He mutters under his breath, yet audible enough “It must require a tremendous amount of discipline to wield such powers, unchecked as they are by faith.”
Sevaliar looks to Anastasia, "Thank you, young
lady." He looks to Tacitus "No, child, there are gestures and phrases
involved, and even then it's often a bit less certain than putting an arrow
through a man's throat." He turns to Ambrose, "discipline I have,
none who lack it serve in the Duke's Elvenguard for long."
He takes the notice from
Anastasia and glances over it. "Eviction, eh?
Hopefully outside of town limits, otherwise I'm afraid all I'll be able to
contribute is wiggling my fingers at him menacingly." He rubs his scar
unconsciously as he adds "you'd be surprised how often that works,
though."
"Oh," Tacitus says in a relieved tone,
"Good. Back in my home town they tell lots of stories about wizards. I'm
glad that one isn't true, at least." He seems to relax a bit, and in a
more even tone he asks "Why do you keep calling us children, anyway?"
Sevaliar looks up the big human with patient
exasperation. "Because elves can live a very, very long
time. I have seen more than a hundred winters. From the looks of you,
none of you three has seen so much as thirty. Given the cuts on the ends of
your cloaks, I'd wager as much as a decade less than even that."
He glances at the sheet in his
hand again. "
Castle
Finding
Clifton Caldwell is easy enough. A
couple of questions and you are directed to the merchant’s area of town. And gaining an audience with
Sevaliar turns to confer quietly with his new
acquaintances: "His offer sounds like just the sort of thing I'm looking
for at the moment: fast, straight-forward, and profitable. That reminds me, we
should work out a system for dividing what we find there. But for now, does
this work suit everyone else's needs?"
"Seems fine to me," Tack says, scratching his chin.
He turns to
Sevaliar:"Well," he glances at the two hulking
Thytians and the club-wielding priest "I think we can handle that.
Anastasia, Ambrose?"
"Indeed the offer sounds quite fair, and will
definitely fill our bellies for a moon at least. We can discuss the division of
any goods we find once we finish our business here, it will give us something
to discuss on the journey."
Anastasia looks at Mr.
Caldwell, "Sir, the job sounds to be just what we are looking for. Do you
have a map to the castle or any map of its interior? Surely any information you
can give us of your new residence can speed our job and allow you to move in
all the sooner."
Clifton Caldwell pulls a parchment from within the folds of his robe. "I have this map of the exterior, but I'm afraid I know nothing of the internal structure. And I will take you to the site myself, but I would, of course, be coming right back here to await word of your progress."
Exterior map of Castle Caldwell
http://i50.photobucket.com/albums/f302/rexartur2/In%20Search%20of%20Adventure/CastleCaldwell.jpg
Ambrose nods his wooly head. “Aye. For the glory of Duke Stefan and King Halav, ‘tis a small start, but a start nonetheless. I’m in.”
"Now Sir, how long will it take us to reach this
little castle of yours? Would we be able to reach it by days end if we left
within the hour, or is this trek best left til first light tomorrow?"
Sevaliar peers out a window to check the sun's position, then says "Yes, I believe there should be plenty of
time for us to, at the least, take a look inside and get back to town before we
risk losing the twilight. In any case, we have a bargain, Merchant
Caldwell."
Clifton Caldwell rises and snaps his fingers twice. “Delighted to hear it. I really am anxious to move in to my new abode, a place of quality and all.” The way he stresses the word quality gives you the impression that Merchant Caldwell likes his surroundings grand and ostentatious. Mind you the home in which you are currently conducting your business is no hovel. Far from it.
In a moment
a servant enters bearing a small coffer.
“You have
your mission, and your ‘seed money.’ Please report to me as soon as the task is
accomplished.” Merchant
Sevaliar: "The only items I particularly want
are," the elf picks up one of the piles of coins "currently beyond my
means. So, if everyone else is ready..." He glances at the others
questioningly.
Tack leans toward Anastasia and, in a low voice, says
"We may want to purchase some sacks to help us carry any spoils we
find."
The doors of the room open and two guards stand aside to
admit another figure who glides forward to stand before the party and Merchant
Caldwell.
A slight figure not much more
than five feet tall, her shoulder length white hair flows behind her and past
her pointed elven ears. Her hair also hangs down in front, covering the left
side of her face. On the right side though you see that her
eye is a light purple color, like an amethyst gem.
Halting before you as
gracefully as she walked in, you catch a glimpse of leather armor, spiked
gauntlets, and thigh high studded leather boots which nearly touch the hem of
her side slit leather skirt. But as she stops, her heavy dark green cloak
settles around her to block all further inspection.
In a gentle but resolute voice
she asks, "Is this the place where we sign up for the job as 'Qualified
Eviction Personell'? My name is Shayesti, and I would like to apply for the job
if there is still an opening."
Anastasia: "Agreed, we gather some supplies and head
out. It may even be in our best interest to make sure we have supplies to camp
near the castle, rather then plan on traveling back and forth each day."
Ambrose stands when the female elf enters the room, a very please look on his face. “This is just the thing needed to make the movement grow. More followers! You are very welcome, miss. The more the merrier, says I. I am Ambrose the Celt; spreading the good word of Halav-reborn for these past few seasons”
Anastasia looks to the female elf "You are more then
welcome to join us, as I have said before there is safety in numbers. We were
just discussing our preparations so we could set out. Do you have provisions
for the trip? I would suggest a tent and a sleeping bag, as I think it would be
in our favor to secure a spot near the castle to camp, rather then loose half
of our days to travel."
"Mr. Caldwell we will
need another share of that money, as we seem to have gained another hand to
assist us in your job."
Clifton Caldwell doesn’t even bat an eye as he places another stack of 50 royals on the table. He repeats his brief description of what he is looking for.
Tacitus chuckles softly as he doffs his hat to the lady.
"Yesterday I had never even seen an elf, and now I meet two in one
day," he says with a smirk.
Sevaliar eyes the newcomer levelly, and inclines his head
slightly. "Welcome, fellow Calarii. I feel certain your skills will be
most useful in the work to come."
The white haired newcomer steps forward and nods her head to
the merchant
"Greetings.
Yes, let us go."
Shayesti is ready to leave
whenever the rest of the group is. She doesn't need to provision any further.
Anastasia would like to purchase two large sacks.
Then she is ready to head to
the castle
After
a brief stop at the general provisioner, and another stop at Town Hall to
reclaim your weapons, Clifton Caldwell leads you to his estate, the soon-to-be
Caldwell Manor. The trek through the
forest brings you to a clearing, in which stands a fairly impressive castle, a
turret at each corner. A slope leads up
to a pair of massive oaken doors in the front.
There are narrow windows spaced evenly around the first floor of the
building.
Anastasia surveys the area quickly and makes note of the
arrow slots and the single entrance. "Might I suggest that our first order
of business should be to find a place near here to set up our camp? A bit off
the path so we are not visible to anyone coming or going from the castle, but
close enough that we do not have to spend much time in travel when we start to
feel a bit fatigued. Then we can at least leave the bulkier items, tents,
bedrolls and such at the campsite and not have them weighing us down as we will
most likely have some fighting in our near future."
Sevaliar nods, rubbing absently at his scarred face.
"That sounds like a workable course of action. Let us be as swift about it
as possible, though. I mistrust this place, and the sooner we can hand it over
to our for-the-nonce employer, the happier both he and I shall be."
That said,
he begins looking around for a safe, relatively dry, place to camp.
Many of the forested areas nearby the castle appear safe enough, at the moment, but dry? After the rains of the last few days, dry is not a term currently associated with anything outside shelter.
The elf mutters something about mud, then
starts walking toward a dense copse of trees on a nearby hill, making for the
side furthest from the castle.
Shayesti follows the rest of the group's lead in looking for
a campsite. She looks not at the ground though, but upward at the miniscule
trees of this forest.
"Forget the mud, brother Callari, we should sleep among the comfortable branches with
the leaves for a canopy above us."
Finding a suitable branch, she
jumps and pulls herself up until she straddles it comfortably while leaning
back against the trunk.
The wizard rolls his eyes and stomps on the dryest
portion of mud available. "My tree-climbing skills are somewhat less than
spectacular these days, and testing them on rain-slick, substandard
trees hardly seems worth the risk. This spot will do nicely."
He looks around at his
companions. "Shall we begin the work at hand, then?
Tack eyes the diminutive elven female incredulously and
says, "You can sleep in a tree if you like. I prefer to stay out of the
trees unless I'm looking for fruit. Besides, a fire's hard to control on a tree
branch."
Nodding to Sev, Tack hefts his
scythe over his shoulder and says, "I'm ready. Let's go and evict some
monsters."
Anastasia pitches her tent and places her bed roll
inside. She quickly unsheathes her sword and gives it a quick shine with the
hem of her cloak. In a confident tone and with a confident nod of her head
"Alright then lets clean some filth out of this castle." With that
she turns and heads out of the clearing and back toward the castle.
When you are ready, you may be standing before the great oaken double doors that lead into the castle.
Tacitus shifts his weight uncertainly as he gazes up at
the massive entrance. Glancing at his companions, he jokes "Should we
knock?"
Sev
cocks his one remaining eyebrow at the human, and says quietly. "It would
probably be best if someone searched the doors for traps first. Even a bucket
full of nails poised on top of one of them could let half the squatters in this
place know we're here."
He nods Shayesti toward the
door, then steps back and falls silent, flexing his fingers and staring
intently at the door.
Anastasia:
"Agreed, we must use all our respective skills to get through this.
If we keep our wits about us and work together we will all walk away from this
stronger and wiser, not to mention richer."
"I shall see what may be found, and counteract anything
harmful as well as I may."
Shayesti steps up to the large
doors and begins searching on and around them for any traps that might be
present. She absently rubs her hand behind her hair and over the patch covering
what was once her left eye. Anyone watching closely enough might even be able
to catch a glimpse of the flat silver area where that eye should be.
She also checks to see if the
doors are locked and tries her best to undo such protections if any exist.
Shayesti finds no evidence of traps. The doors are unlocked and swing easily open into a 20 foot wide corridor. There are doors to the left and the right, 15 feet in. The corridor continues for 40 feet, ends in a third door, and turns left and right.
Anastasia steps to the front, shield on her left arm and
longsword in her right hand. "I'm sure I don't need to say this, but just
in case. Ambrose, Sevaliar, stay to the back, no use having you both in a place
to take the main attacks. Tack, you look like your pretty good in a fight, feel
like joining me up here? Oh, and Shayesti stay close, something tells me there
will plenty of things we will need your expertise on in this old place. No
foolish heroics, we clean this place out, we go rest if we need to, this man's ego is not worth dying for."
Shayesti left most of her gear in her backpack hanging in a
tree back at camp. She's currently carrying only her sword, 3 daggers (one in
her right hand), a waterskin, and one ration. (OOC: Does this get her to unencumbered for movement purposes?)
She will follow the lead of
Anastasia and Tack while exploring except when she needs to move up to check
doors and such.
"Your wisdom exceeds your
years, Anastasia. Your advice could have come from the lips of my very father,
a seasoned warrior."
Anastasia chuckles slightly "It pays to be raised by
the best General in the Duke's army." Anastasia pauses slightly "Has
your father even been with the Callari contingent in the service of the Duke?
If so those may very well have been his words, I learned much watching them at
practice when I was but a child."
Shayesti: "My father was one of the first Elves in the
Duke's service I would guess, because he has been away from home for many
years. Perhaps you've heard of him, his name is Keleraan. Finding him is the
reason I left home in the first place and came this far south."
Tack silently accompanies Anastasia at the front of the
party, his scythe at the ready. He seems to be repetitively mouthing some kind
of phrase; apparently gibberish.
"Three possible doors and two other passages"
Shayesti whispers to the others, "If we move up I can check those next two
doors for traps while we decide which one we want to try first."
"Agreed, lets try our best to be quiet about this
too. No need to let everyone know we are here." With that Anastasia begin
slowly moving forward keeping an eye out for any trouble.
The party carefully moves in and Shayesti checks both doors for traps, finding nothing.
Sevaliar
nods toward the door on the left, his face stony.
Anastasia
steps forward to the left door, and after Shayesti
gives her the nod that the door is safe, she slowly pushes the door open, sword
at the ready.
Abandoned
Dining Room
The heavy oaken door opens easily onto an irregular pentagon-shaped room, 30-feet wide at the door and 4-0-feet long at its deepest point. This room appears to have once been used as a dining room. There are tables and benches scattered throughout the room, many turned on their sides or upside down. Everything is covered with cobwebs. Light streams in through high, narrow windows.
Shayesti
silently glides in behind Tack and Anastasia. With a watchful eye, Shayesti
will check around the room for any valuables if no threat presents itself while
looking for any secret doors in walls or the floor.
Due to the size of the room and the amount of debris, you estimate it could take some time to search, 10 to 15 minutes for a thorough job. How long do you wish to devote to the task?
Shayesti
has no problem taking the needed 10 to 15 minutes unless something more urgent
happens before then or her companions object. Also, Shayesti wanted to make
sure that the front doors we came through got shut behind us instead of left
open for any wandering critters to notice.
Sevaliar
waits for her to finish checking the room, hanging back with Ambrose until the
rogue completes her sweep.
Shayesti finds a large sack under one of the tables.
Without
saying a word or picking it up, Shayesti will feel the bag from the outside to
make sure it doesn't feel like some live animal or snake inside. If it doesn't
feel like something along those lines, she'll open the bag and look inside.
Anastasia
stands guard at the door, sword out and shield on, keeping a wary eye on the
door across the hall and the hall itself for any activity.
Shayesti
hesitates slightly before picking the bag up into plain view of the party. If
nothing else is found in the search, Shayesti will declare that she believes
the room to be clear of any dangers. She then brings the sack of silver coins
over to the others to show them their first claimed treasure.
"Have a look at all these
crona's. How many do you suppose there are?"
The
wizard attempts a quick estimation, (let me know if you need a die roll) then
shrugs. In a murmur, he comments:
"Hopefully a total easily
divisable by five."
Anastasia:
"We shouldn't linger here long, 'twill only be a matter of time before something
comes this way and we are discovered. Frankly, I'd rather be the one
discovering them. Ambrose, or Sevaliar, you both look like your packs could
hold a bit. Would either of you mind carrying the money for now? Then when we
go back to camp tonight we can divide this up then, and hopefully a lot more
too."
Ambrose gives a huff. “Aye, give it here, I’ll bear it fer now.” He bundles up the clinking sack and deposits in into his backpack.
Sevaliar nods and, glancing around tensely, gestures
toward the door across the hall.
Shayesti
agrees that they should head across the hall and check the other door next.
Since she already searched it for traps and locks, she will stay behind the
front-liners until the door is opened.
Tack
nods at Sevaliar and silently pads into the hallway, his scythe in his right
hand. He peers up and down the hall, scanning for any sort of movement or
noteworthy sights. After a quick glance at Anastasia to make sure she's in
position to back him up, he grasps the handle of the door across the hall and
forces it open. Once it has swung sufficiently to get a good look into the room
beyond, Tacitus assumes his combat stance with his scythe held high.
Opening the door, you see four small humanoids, each armed with a short sword. They appear to be arguing with each other, evidently over two large piles of coins of the floor. The creatures are small, about 31/2’ to 41/2’ tall and very ugly. They have pointed ears and misshapen teeth. Their skin is a pale earthy color. Their eyes are red and glow faintly. They are wearing bits of leather and metal and wielding wicked, if not rusty, short swords.
Ambrose tightens his grip on his club, mutters something about filthy beasts, and wades past his compatriots, into the room! He swings his club at one of the creatures, hitting it solidly. The creatures scream in rage, forgetting their past argument, and swarm around Ambrose. Two of the little monsters stab at Ambrose and miss. The third hits him and the fourth puts all of his weight behind his blow, luckily hitting Ambrose’s shield.
"Foul
creatures!” Shayesti shouts as she moves into the room attempting to catch one
of the creatures between Ambrose and herself to try a back attack on it with
her longsword.
Shayesti
draws her weapon and heads into the room, trying to position herself for a rear
attack.
Tack
strides into the room, his scythe held up with the curved blade arcing forward
and down; the overall impression is of a serpent, both from how his weapon is
held and how he moves, tracing a sinuous path toward his opponent. He singles
out a foe that is furthest from his two teammates and swings his scythe in a
downward arc upon it.
Tack’s blade misses the goblin, even though he was able to attack from a rear flank.
Sev
stands in the doorway across the hall, his fingers flashing in the gestures of
an offensive spell. He points at the creature Ambrose struck, and the air seems
to twist as an arrow of pure force slashes through the air and plunges into the
little beast's body with a sharp Thock.
Anastasia
draws her sword and moves into the room next to Ambrose, and attacks the same
beleaguered creature that has been wounded by both Ambrose and Sevaliar.
Anastasia stumbles as she makes her attack and instead hits Shayesti for 9 points of damage.
Ambrose grunts, “No, lass, like this!” and brings his club down on the head of the wounded goblin, hitting it, but with only a glancing blow. “Well, you get the idea,” Ambrose grins broadly over his shoulder.
All four goblins continue to stab at Ambrose, and they all completely miss. The cleric lets out a defiant, “A-Ha!”
"Aaaiie!" ,Shayesti grunts as she is hit unexpectedly by
Anastasia.
Leveling a curse in elven at
Anastasia that would make Sevaliar blush, Shayesti nevertheless focuses on
moving into range and trying for a rear attack against the goblin with her
longsword.
Shayesti’s swing from behind the goblin misses completely.
Carried by the momentum of his first swing, Tack's scythe
whispers through the air, spinning in his hands even as his body whirls around
to bring his weapon to bear a second time. With a peculiar look of serenity on his face, Tacitus again swings
his scythe in a downward angle at the goblin before him.
Tack slips in some of the blood that has been spilled on the floor and the blade of the scythe slips past the goblin, back around and straight across Tack’s brow for 14 points of damage.
Sevaliar's
eyes dart in horror at the gruesome accidents befalling his companions. He
hurriedly repeats the incantation and gestures to send another bolt of force
whistling into the wounded goblin.
The goblin yelps and falls to the ground.
Anastasia
attacks the other goblin within range of her blade, and slashes its left leg
deeply.
Ambrose’s club misses its target by a wide margin.
The remaining goblins continue to press their attack on Ambrose, but all attacks clearly miss.
Muttering a prayer to the Elven gods for protection in this
apparently cursed battle, Shayesti swings again at a goblin, from a rear attack
if possible.
(OOC: Not
sure if the one she was attacking was the one just felled or not. If so,
she will move to another one and try another rear attack.)
Shayesti’s attack completely misses the goblin.
With a
determined grimace, Tack brings his scythe around for an underhand sweep at his
foe.
Tack’s scythe catches a different head this time; a goblin’s head; but the beast stays on its feet.
Sevaliar
looks around for something he can use as a weapon, then
grabs one of the rotted benches from the ruined dining room.
Anastasia
swings her sword at the nearest goblin but misses as the little creature grins
menacingly.
Except Anastasia doesn’t see the grin because her chain coif has slipped down over her eyes. (use an action to fix it by rolling Dex or less on a d20; -6 to hit until then.)
Ambrose continues his assault, bringing his club solidly down on the left leg of the goblin he and Shayesti have been attacking. The blow elicits a howl, for which is less of an effect than Ambrose was hoping.
The goblin to the rear flank of Ambrose stabs his right arm for 2 points of damage as the other goblins’ attacks miss.
Once again Shayesti attacks her goblin from behind. She stabs it in it’s left leg, grievously wounding the creature. It collapses to the ground. Shayesti maneuvers herself to assist Tack with a rear flank attack.
Tack
changes his stance, moves his hands to different positions on his weapon's
handle, and then makes a raking horizontal sweep across the body of his
diminutive opponent. The manner of his attack is evocative of a jaguar or other
large cat.
The goblin takes the blow to his back but staggers slightly.
Sevaliar
waves the bench awkwardly in front of him, trying to keep it between him and
the two remaining goblins.
Anastasia
vainly struggles with her mail coif covering her eyes, the process made all the
more difficult as she is trying to regain her vision with a shield in one hand
and a sword in the other.
Ambrose turns his club on another goblin, but misses.
Luckily, the goblins fare no better as they cannot hit their target.
Shayesti
slashes at the goblin with her longsword hoping to end this fight soon.
The blow fails to connect.
Tacitus
winds back and brings his scythe down in an overhand sweep, attempting to
bisect his wounded foe.
Tack comes close to his goal as the wicked blade slices into the creatures left arm and buries itself in its side. With a wet sound, the monster slides off the blade and falls to the floor in a heap.
Sevaliar
continues waving the bench around and prepares to try and block the last
creature if it attempts to make a break for it.
Anastasia
struggles and finally pulls the coif back up to its proper placement.
Now that all but one of the buggers has fallen, Ambrose leads his companions in a brief prayer. “Kill ‘em! Kill ‘em all! Filthy bastards! The epitome of evil!” He seems to feel very…religious about the matter. Ambrose’s club slams into the remaining goblin’s left arm, visibly breaking the limb with the sound of a chicken bone snapping through wet cloth.
The goblin’s eyes grow wide as it reflexively stabs at Ambrose, but such is it’s physical condition that the sword turns in its hand, the weight of the weapon dragging the off-balance creature’s blade arm down, until the point pierces one of his companions, lying bleeding on the ground, obviously killing it.
Shayesti
moves around to attempt a rear attack with her longsword on the last goblin.
Shayesti’s blade slices a gash into the dangling broken arm of the goblin. It screams but fights on.
Tack
twirls his scythe and then changes his stance once more, this time assuming a
seemingly rigid, straight-backed pose. He swivels at the hips and forcefully
drives the point of his scythe directly at his opponent's chest.
In a swirl of purple and velvet, a Halfling armed with a rapier appears in the doorway, having moved up behind Sevaliar. He lunges at the remaining goblin, but fails to connect.
*Offers
a nod to Sevaliar which is made much more dramatic due to his wide brimmed
purple velvet hat* Greetings to you Elf-type! I am Keelo B. Marrows, Highway
Halfling! Surely you have heard of me! I have come to save you all from these
foul beasts!
Sevaliar's
head snaps toward the halfling in perfect shock. He only has time to offer a
strangled "What?!" before redirecting his attention back to the
remaining goblin and shifting his position to block the opening through which
the halfling lunged.
Anastasia slashes at the final enemy and misses.
Ambrose sighs and with a frightening single-mindedness, slams his club into the same arm he broke only seconds before. The goblin’s eyes roll back into its head as it collapses immediately.
No enemies remain standing.
"My goodness!
Perhaps in the future we can do more damage to the enemy than to ourselves?!", Shayesti exclaims.
She then starts examining the
room around her for the first time, initially looking for any other exits
before moving on to a thorough search of the room and it's former inhabitants.
Tacitus bends and begins wiping the blood from his scythe-blade on a goblin's tattered rags. As he does so he looks up at the newly-arrived halfling, and remarks "Just what are you doing here, anyway? It doesn't seem likely that you were just passing by. Were you following us?&